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  1. ///--------------------------------------------------------------------------------------
  2. // MyUtils.h
  3. ///--------------------------------------------------------------------------------------
  4.  
  5. #ifndef __SPRITEWORLD__
  6. #include "SpriteWorld.h"
  7. #endif
  8.  
  9.  
  10. ///--------------------------------------------------------------------------------------
  11. // Function Prototypes
  12. ///--------------------------------------------------------------------------------------
  13.  
  14. void    FillBackgroundWithPict(SpriteWorldPtr spriteWorldP, PicHandle thePictH);